All gameplay systems

TRANSPORT // DISTANCE IS GAMEPLAY

The route is part
of the price.

A loaded cargo wagon and mounted scout follow a long route across Hesperia's high desert.

IN THE WORLD

What you can do

01

Choose how to travel

Carry a small load yourself, ride with saddlebags, or prepare a vehicle for a larger haul.

02

Care for the transport

Raise, feed, rest, equip, and protect the animals and vehicles that make long journeys possible.

03

Make the route

Load the cargo and travel the actual distance through terrain, delays, and danger.

BEYOND ONE ACTION

How it shapes the world

01

Different loads need different answers

A backpack, mount, and cargo vehicle each make sense for a different balance of speed, care, capacity, and risk.

02

The map sets the route

Distance, terrain, water, settlements, and danger make some journeys easier than others.

03

Cargo creates stakes

A successful caravan can sustain a town; a failed one can leave valuable supplies exposed far from home.

WHY IT MATTERS

Logistics connects permanent lives.

Reliable routes sustain towns, connect specialists, and turn an ordinary wagon into a target worth protecting.

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